🤷
The Impossible Game
  • Project Overview
  • What's the Good <WORD>?
    • Rarity
    • The why of <WORDS>
  • $ZXVC Tokens
    • <TOKEN> Tokens
  • The <IMPOSSIBLE-UN>
    • Voting!
  • The <WORD-COLLIDER>
    • Example Time!
    • Considerations
  • Tokenomics
    • <WORD-COLLIDER> Fees
    • <IMPOSSIBLE-UN>
  • Roadmap/Timeline
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  1. What's the Good <WORD>?

Rarity

<WORDS> come in four rarities: none, <TRIPPY>, <ANIMATED> and <GILDED>.

They are better than each-other because they are rare. That's how rare-ness works.

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Last updated 3 years ago

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